feat 绘制区域返回数据展示

Co-authored-by: Copilot <copilot@github.com>
This commit is contained in:
Ironsp
2026-05-27 10:21:13 +08:00
parent d94f28f1d3
commit 8c15bca5c7

View File

@@ -382,9 +382,7 @@ const resetMonitorDraw = () => {
}; };
const handleSee = async (row?: any) => { const handleSee = async (row?: any) => {
console.log('1111111111111111', row, row.drawArea); console.log('1111111111111111', row, row.drawArea);
//将row.drawArea从字符串转为对象
const drawArea = JSON.parse(row.drawArea);
console.log('222222222222', drawArea);
reset(); reset();
resetMonitorDraw(); resetMonitorDraw();
seeSee.value = row?.isDrawArea === 1 ? 1 : 0; seeSee.value = row?.isDrawArea === 1 ? 1 : 0;
@@ -398,11 +396,89 @@ const handleSee = async (row?: any) => {
// 等待 DOM 更新后初始化 Hls // 等待 DOM 更新后初始化 Hls
await nextTick(); await nextTick();
initHls(); initHls();
if (drawArea) {
monitorDrawCollecting.value = true; // 如果有 drawArea直接使用它显示矩形区域不允许点击绘制
if (row?.drawArea) {
try {
// 将 drawArea 从字符串转为对象
const drawArea = typeof row.drawArea === 'string' ? JSON.parse(row.drawArea) : row.drawArea;
console.log('[查看监控] 解析后的 drawArea:', drawArea);
if (drawArea && drawArea.x1 !== undefined && drawArea.y1 !== undefined && drawArea.x2 !== undefined && drawArea.y2 !== undefined) {
// 等待视频加载完成
await nextTick();
const video = monitorVideoRef.value;
// 如果视频已加载,立即显示矩形
if (video && video.videoWidth > 0 && video.videoHeight > 0) {
displayDrawArea(drawArea, video);
} else if (video) {
// 如果视频还未加载,等待 loadedmetadata 事件
video.addEventListener(
'loadedmetadata',
() => {
displayDrawArea(drawArea, video);
},
{ once: true }
);
}
}
} catch (error) {
console.error('[查看监控] 解析 drawArea 失败:', error);
}
} }
}; };
// 提取显示报警区域的逻辑为独立函数
const displayDrawArea = (drawArea: any, video: HTMLVideoElement) => {
const VW = video.videoWidth;
const VH = video.videoHeight;
if (!VW || !VH) return;
// 计算视频原始像素坐标x 是距离右侧的千分比y 是距离顶部的千分比)
const x1Video = VW - (drawArea.x1 / 1000) * VW;
const y1Video = (drawArea.y1 / 1000) * VH;
const x2Video = VW - (drawArea.x2 / 1000) * VW;
const y2Video = (drawArea.y2 / 1000) * VH;
const rect = video.getBoundingClientRect();
const dw = rect.width;
const dh = rect.height;
if (dw <= 0 || dh <= 0) return;
const scale = Math.min(dw / VW, dh / VH);
const contentW = VW * scale;
const contentH = VH * scale;
const offsetX = (dw - contentW) / 2;
const offsetY = (dh - contentH) / 2;
const x1Px = offsetX + x1Video * scale;
const y1Px = offsetY + y1Video * scale;
const x2Px = offsetX + x2Video * scale;
const y2Px = offsetY + y2Video * scale;
const left = Math.min(x1Px, x2Px);
const top = Math.min(y1Px, y2Px);
const width = Math.max(Math.abs(x2Px - x1Px), 2);
const height = Math.max(Math.abs(y2Px - y1Px), 2);
monitorRectPx.value = { left, top, width, height };
monitorDrawCollecting.value = false; // 禁止点击绘制
// 同时添加到 payload 用于保存
payload.value = [
{
deviceId: form.value.id,
x1: drawArea.x1,
y1: drawArea.y1,
x2: drawArea.x2,
y2: drawArea.y2
}
];
console.log('[查看监控] 已加载已有报警区域', payload.value);
};
const handleMonitorDialogClose = (done: () => void) => { const handleMonitorDialogClose = (done: () => void) => {
// 卸载 Hls 与清理 video // 卸载 Hls 与清理 video
destroyHls(); destroyHls();
@@ -487,13 +563,15 @@ const onMonitorDrawClick = (e: MouseEvent) => {
const point2RightPctOfWidth = ((VW - v2.vx) / VW) * 1000; const point2RightPctOfWidth = ((VW - v2.vx) / VW) * 1000;
const point2TopPctOfHeight = (v2.vy / VH) * 1000; const point2TopPctOfHeight = (v2.vy / VH) * 1000;
const clamp = (value: number) => Math.max(0, Math.min(1000, Math.round(value)));
// 添加新的报警区域到数组 // 添加新的报警区域到数组
const newArea: AlarmAreaData = { const newArea: AlarmAreaData = {
deviceId: form.value.id, deviceId: form.value.id,
x1: Math.round(point1RightPctOfWidth), x1: clamp(point1RightPctOfWidth),
y1: Math.round(point1TopPctOfHeight), y1: clamp(point1TopPctOfHeight),
x2: Math.round(point2RightPctOfWidth), x2: clamp(point2RightPctOfWidth),
y2: Math.round(point2TopPctOfHeight) y2: clamp(point2TopPctOfHeight)
}; };
payload.value.push(newArea); payload.value.push(newArea);
console.log('[监控区域] 两点千分比坐标', newArea); console.log('[监控区域] 两点千分比坐标', newArea);
@@ -510,6 +588,7 @@ const clearImage = () => {
// 清除绘制的矩形图案 // 清除绘制的矩形图案
monitorRectPx.value = null; monitorRectPx.value = null;
monitorDrawPoints.value = []; monitorDrawPoints.value = [];
monitorDrawCollecting.value = false; // 重置为不允许点击绘制状态
}; };
const saveImage = async () => { const saveImage = async () => {